Loba from Apex Legends Model made in collaboration with [Maxungjeongdaz][1] Works with Blender 4.0. Previous versions will destroy nodes, you can fix them manually if you know how to do so. The model got 2 armatures: One for the body that works like a standard Rigid model, most of the shapekeys are functional. The other for the head and hair. **Assets used**: -Body: [Rigid][2] 's Panam model -Head/Hair: [Nyalicia][3] 's Loba model Textures are packed in the .blend file **I DO NOT INTEND TO UPDATE THE MODEL** Credits **[Maxungjeongdaz][1]** for making this model a possible thing **[Nyalicia][3]** for the Head,…
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